BIGGER MULTIPLAYERĪs true fans of online mode, we will do our best to minimize lags and bugs (we are in touch with pro players of BFME and we can’t wait to create and see the auto ratings system, exciting team matches and tournaments! NEW GLOBAL MAP CAMPAIGNĬurrently we are engaged in creating the multiplayer, yet we understand that many feel nostalgic about the campaign of BFME I and that they would love to see something similar on the up to date engine. But now we all can forget about it as BFME: Reforged will be compatible with newest screens. We struggled much with setting up the camera and resolution in game, because the original BFME was made for older monitors. To fill in the void, we are preparing different and interesting upgrades. We are aiming at preserving the special elegant style of LOTR and that’s why we want to avoid making cartoonish, stylized glowing blades of common Gondor soldiers and orcs, the only exception being the elven enchanted weapons. The FPS count in the original game was only 30, however BFME: Reforged will have smoother and nicer performance.
We are remaking all effects from ground up, and thanks to the new engine they will seemingly interact with the environment and look more realistic. To preserve what is in the original game is our primary goal, yet inevitably some things in factions will be changed and some new things will be added. We are making models about 10 times more detailed than the models from the original old game, yet the game is going to be even more optimized than before due to latest capabilities of making LODs and baking. WHAT’S NEW? Features of BFME: Reforged NEW GAME ENGINEĪ new engine allows the support of up to date technology and compatibility with newer systems, new photo realistic graphics, improved game mechanics and much more! The Battle for Middle-Earth: Reforged (Unreal Engine 4) – First Teaser in Ultra HD NEW DETAILED MODELS